eu4 byzantium ideas reddit

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Religion Changes:. The Qizilbash +15% National manpower modifier. Art. This means you can sit at -2 stab and 200%+ overextension (250%+ if you have a theologian, because why not) while chain trucebreaking and have little problems with revolts. Persian ideas. Also please suggest future idea groups. The policy for 10% morale means you don't fall that far behind on troop quality (only 5% less than defensive) and mil points are usually abundant when you're not taking a mil group. Read More » October 7, 2019 Best … Playing the game it was meant to be played. Most players don’t play them because we see AI Mamluks die to ottomans every time. It is my sincere belief that this mod should give quite the interesting playthrough that is denied those who play just the vanilla version. Improve the Silk Road +20% Caravan power. User account menu. Source: byzantium enthusiast, my last game (w/ ideas on bottom) Edit: just saw your point about culture conversion.. Keep in mind Turkish will likely be an accepted culture for the entire game, regardless of your choice of ideas. Meta. If you combine the humanist with offensive you get a nice unrest and separatism bonus. If you plan on sticking it through, Quantity should be a good MIL pick if you see yourself picking fights with multiple even sided wars. 1.85 with full troop maintenance. Byzantium Ideas in 1.28.3? Religious for that deus vult cb. … For a Admin group definitely Admin ideas or if it’s still really early in the campaign innovative are super good. What ideas should I take? The Byzantines just got a lot harder. So, should I keep Byz for the +3 tolerance and missionary strength or switch to Rome for core creation? New comments cannot be posted and votes cannot be cast. Brilliant in-depth analysis regarding the usefulness of Innovative Ideas and Innovativeness [Written by Lazyboy007] Changes in 1.29. r/eu4: A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. report. Which you take first is mostly up to what your bottleneck is. Archived. Posted by just now. EU4 Community Guides > Community Guide – Castile 1.29. I have managed to regain my cores and take the majority of the Western coastline of Anatolia. You can also look into Diplomatic or Influence ideas, if your relations with your European allies are taking hits from expansion. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. If you enjoyed this video please hit the Like button, it helps the channel grow! Thanks! POLICY CHANGES IN 1.26. Any suggestions for ideas? Byzantium gets +3 missionary strength from national ideas, +2 missionary strength from full patriarch authority, and +3 tolerance of true faith from national ideas. Byzantium One tag One Faith! Lives stream: https://www.twitch.tv/budgetmonk119Discord for community based stuff and notification of when I got live. At ruler's death Option conditions Enabled if: Legitimacy is less than 50% Death to … I would say humanist(over religious) is much stronger for Byzantium, since you have a base +3%* from your last national idea. With your tradition, you can be at -13 base unrest (-16/-17 if you join the HRE) before stab + war exh modifiers. EU4 Proper Army Compositions - … Vulthuryol Jan 19 @ 1:25am hello dev. Total EU4 DLCs (excluding cosmetic packs) – 17. Go humanist, if you have the Third Rome dlc, the Orthodox bonuses to unrest will basically mean you will forget what Rebels are once you finish Humanist, Quantity and Defensive are also useful since you are constantly besieged by everyone in the region, especially once you go into Italy. If your seeing a successful Byzantium, its either player controlled or someone released Byzantium wholesale in a peace deal (very rare). If you just need a quick boost to defeat Ottoman and become a regional power to slap people around, go Defensive for its first 2 ideas to get 15% morale, then drop it for some other ideas. 2.0k. But from religious you get the deus vult cb which will save you lots of diplo if you want to conquer the world. https://discord.gg/9dApj36https://www.twitch.tv/budgetmonk119https://www.patreon.com/BudgetMonkhttp://twitter.com/budgetmonk119 Art of War. It dies in 99.9% of games in the first year or two of any game.. User account menu. Press question mark to learn the rest of the keyboard shortcuts. I really can't overemphasize how ridiculous this is) TotF tradition. This is my strategy. Also helps that you get a free CB on practically everybody. 4 comments. Traditions: +10% Morale of armies +15% Cavalry combat ability. In addition to Religion, you might well want to pick up one of the Military ideas-- I'd suggest Offensive, Defensive, or Quantity, depending on how well your manpower is standing up to the Ottomans at the time. In-depth guide to Trade in EU4. Close. Your starting position is just as bad as in Heir To The Throne, and the Ottomans have gotten a much better position. Religious is also great because you need to convert all that land, Orthodox + Byz NIs mean you get -6 Unrest base per province and you can boost their tolerance even higher. Also save yourself a ton of diplo points using it. Religious is always a top pick for Orthodox over Humanist, for the better CB to weed through the horrible AE in Muslim lands and stacking conversion % to disregard separatism unrest once converted. Innovativeness and why Innovative ideas are the best in the game By Lazyboy007 IDEAS -1% Prestige decay:-1% Prestige decay is a rather average start to . Press question mark to learn the rest of the keyboard shortcuts. Deities for Hindu; Fervor for Reformed. I'll probably use the standard galley spam to get going but I'm unsure of which ideas to take. Today, we’re gonna be sweating bullets as we do our best to maximize the potential that Castile has as a european and world power. I would say humanist(over religious) is much stronger for Byzantium, since you have a base +2% from your last national idea. By using our Services or clicking I agree, you agree to our use of cookies. If you have the purple phoenix pack for byzantium you will get claims over large parts of your old empire. Edit: just saw your point about culture conversion.. Keep in mind Turkish will likely be an accepted culture for the entire game, regardless of your choice of ideas. then Greek becomes an accepted culture; 2 random provinces of Byzantium with Greek culture gain 1 base tax. Hey, Byzantium France+Burgundy PU guy here. 9. 4 months ago. New 1.3 Byzantium guide. Press J to jump to the feed. log in sign up. EU4 Byzantium, Rights of Man- Episode 8: ... (EU4) Espionage Ideas- Useless? primary culture is not in the Byzantine culture group and Greek is not an accepted culture. )! Press question mark to learn the rest of the keyboard shortcuts. 2.0k. All religious ideas gives you is a (now) useless CB and reduced stability costs. Speaking of that, this mod was created with the vanilla version in mid. Beyond that I would say quantity is a good fall back. A look at all EU4 DLCs to help you decide which one to buy. All credit to FlyingSpagheittiMan on reddit. Log in sign up. 2.0k votes, 104 comments. What links here; Related changes; Special pages; Printable version ; Permanent link; Page information; Europa Universalis 4 Wiki. Hey what is the best idea group to go with first as Byzantium? Read More » December 17, 2019 Chagatai CHAGATAI 1.29 Strategy I – Yuan Follow Mongolia/Oirat guide Declare on Oirat when their king dies/when Ming declares on them Attack Ming either when you. With the latter you don't generate the extra unrest from converting provinces and can conquer stuff much quicker thanks to the relations bonus and reduced nationalism. 100% Upvoted. THE CASE FOR INNOVATIVE IDEAS. To convert Rome, Mecca and others you just have to build a cathedral. The game starts literally a few years before Byzantium was wiped out in actual history. Byzantium Ideas? EU4 Wiki main page; Style guidelines; Recent changes; Random page; Paradox links - Wikis - Forums - Mods - Store; Tools. Quite frankly, I don't see the benefit of taking religious ideas over humanist ideas. Combine with religious ideas, your basic rate of religious conversion is 10% (12% against heretics), which is HUGE. It's 1668 and I'm actually pretty close to having the borders needed for Rome once I integrate my juniors. Press J to jump to the feed. 13:58. Posted by. Mamluks are one of the more overlooked nations in EU4. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. This is an achievement playthrough going for the "Basileus" achievement. Take everything you know about a chill, peaceful, Castile game, and throw it out the window. Currently playing through a Byzantium game and I'm just curious as to what the r/eu4 community would recommend in terms of idea groups. I was thinking Quantity but I have a pretty balanced 4/3/3 ruler! I tried manual download and downgrade eu4 but I still get the default byzantium. If you can't match Ottoman's armies with your allies who would join against him, Defensive or Quantity should be your first picks. If lots of papermana then Admin, if swordmana then offensive. Send the navy to the sea province outside of Athens. Castile 1.29 Guide by Post . Works 100% of the time, doesn't matter if you are a beginner player or an experienced one! New comments cannot be posted and votes cannot be cast. An EU4 1.30 Worst Starting Nations Top 10 focusing on the hardest national ideas for Eu4 playing tall is going to illustrate the EU4 building guide or eu4 building meta and eu4 development stacking meta when playing as the next 10 nations. New DLC- Golden Century (Tier TBD) Tier 1 DLCs (Most important) Wealth of Nations. share. So if you wish to commit genocide for flavor or historical reasons, realize there is no practical benefit to it. Byzantium Ideas? My income is pretty average aprox. 9. - Duration: 13:58. darkfireslide 79,238 views. Close. TRADE GUIDE. Byzantium is supposed to die. Upgrade fleets. Map Staring Expert . Press question mark to learn the rest of the keyboard shortcuts. With all appropriate decisions most provinces convert in 11-20 months. I have not seen galley spam work this patch with super agressive AI usually declaring war in the first 5-10 years (not possible to build enough galleys in that time. This mod seems to not work anymore. All events have been created with balance in mind, the national ideas have been synergized with the other modifiers Byzantium has, and so forth. Posted by 1 year ago. I recommend admin/religion first, because at the first few years you probably do not have that much gold/manpower to fund continuous wars, making it a perfect opportunity to slack on paper mana for these ideas. I originally used Radio Res's strategy. However, at the start of the game Mamluks start as the 2nd great power, above everyone else bar Ming, and that includes the Ottomans, and their army size is bigger than Ottomans too. Game history. Sir Ugu of Uugg Feb 1 @ 12:08am im trying to test this mod but when I load up only using this mod I get defult 1444 byzantium Kōnstantinos XI Palaiologos Jan 21 @ 3:07am Very interesting ideas. Defensive is always good early on, especially as Byzantium. Appreciate the feedback . Texas can be formed by any nation in the Rio Grande region. Source: byzantium enthusiast, my last game (w/ ideas on bottom). I don't really have any set goals for my current campaign but are there any idea groups that would be best suited to Byzantium? Or are they...? Here's a fool proof strategy for Byzantium. Each country has a unique set of strengths that make it different from most or all other countries. I think Religious is better for Byzantium when it comes to avoiding rebels because of the bonuses they get in their national ideas. Much more consistent to ally poland + Austria, you'll need to restart until you have a statesman, and rival Venice (works if Austria is their enemy). After 26 times, i perfected my own stat that works wonders. Fresh mod. Religious into quantity as a 2nd group is a super good combo as well. If you can expand without quantity, start religious. Stab cost from religious is not to be underestimated as well, allowing you to get ~10 ADM per stab lategame. This thread is … Created by myself after 26 tries and inspired by Radio Res . Cookies help us deliver our Services. Keep up the good work! Promotion of Irrigation +10% Manpower recovery speed. Max I saw was like 18 which means no rebels, then you get the extra +3% conversion strength from Religious and NIs as well as the bonuses from Patriach Authority and taking Rome and such. It actually makes fast conversions competitive with the -nationalism + 2 RR from humanist. I just secured all my cores and northern Bulgaria alongside with 90% of Serbia. For Byzantium:-A bunch of Byzantine flavour, including events about Tyrian Purple, Chariot Races, 1444-1453 Byzantine advisors, Demetrios Palaiologos' rebellion, a Succession Crisis disaster, taking back the Triumphal Quadriga, and much more.-An overhaul to the Byzantine Ideas, mainly inspired by a PDXPlaza post by Grand Historian. Vote. save. New 1.3 Byzantium guide. In addition, Byzantium has a +3 (!!!!!! I'd go for diplo or influence first, then depending on the excess of points. hide. I just don't know which idea group I should go with first. Preview for the new 1.29 Patch. Currently I'm facing no rebellions and that's really nice but it seems like Rome has better ideas overall. So if you wish to commit genocide for flavor or historical reasons, realize there is no practical benefit to it. Trade focus: Trade conflict CB; Privateering; Main trade city; Trade companies. r/eu4: A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. I personally always recruit the Anatolian Turks to fight my wars, building recruitment centers and max level armories in the inland provinces, while our Greeks sip the finest wines from their castles in Constantinople. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Close. Found the Ghulams +5% Discipline. then it gets the event ‘New Traditions & Ambitions’. … Religion seems like a obvious first choice (Since I want to convert Anatolia religiously and culturally). I have to still drive the Turks from Anatolia and the Mamluks snuck in and grabbed Tekke so I eventually have to take them on too. These are the steps you must take to beat the Ottomans On Day One: Ally with Serbia (9 times out of 10 will accept)* Set your rival to the Ottomans* Convert your king to a general, and attach the army he leads to your navy. Combined with the missionarystrenth you will get from your national ideas you don't need to pick religious. 222k members in the eu4 community. Best ideas for Byzantium? Meta. EU4 1.30 Emperor definitely has changed the way eu4 1.30 overpowered works. A place to share content, ask questions and/or talk about the grand strategy game … Press J to jump to the feed. Is Byzantium; DLC "Purple Phoenix" is active; Has the idea group "Byzantine Ideas" Owns at least 8 non-colony provinces; Does not have idea "Delegated Power" Government is monarchy; Government is not Steppe Nomads; At least one of: Legitimacy is less than 50%; Is in a regency; Is triggered only by. No, the problem is the fact that expansion is … Looks like you're using new Reddit on an old browser. The AE will rack up high with the Muslim countries when you take over Anatolia. Alongside Venice and potentially Poland/Moldavia. That's not the problem though since the Ottomans are disinclined to eat you up unless you are really asking for it. Which DLCs to buy? does not have custom ideas. Misc: Can construct Suez, Kiel and Panama canals. It doesn't have any exploits or custom nations or restarts. Encouraged Art +5% Production efficiency +1 Yearly prestige. WARNING: This strat has about a 80% chance to work if done correctly and all precursors are met. Here's the Byzantium Guide. Encourage Persian Rug Production +10% Goods produced modifier. I'd also say administrative is a very good early choice if you want to expand along North Africa (to counter Berber tradition +core cost). Religious is by far the better choice for any Orthodox country due to Patriarch Authority mechanic, which when maxed (generally happens around 120 years in), gives -3% unrest to any Orthodox provinces. Remove Kebab, remove Pope, remove HRE, remove England, remove Spain and Portugal, remove Baguette, Remove Kebab completly, take religious ideas and see how easily catholics abandon their faith. And finally if you want a dip group go diplomatic to help burn off AE, or influence if you intend to vassal play. 22K FL and 30 naval FL. New and updated rebel mechanics really make humanism look better... but I still highly value religious ideas for a few reasons, especially when not playing catholic. https://discord.gg/mWFGtgt From Europa Universalis 4 Wiki. So having seen a lot of Byzantium posts lately I kinda want to play a byz game of my own, with the three standard goals (Remove kebab, restore pentarchy, disable HRE). Formation []. Unlike other colonial nations, Texas does not receive claims on its entire colonial region, and is restricted to claiming the Rio Grande region. Military Focus: Navy- mothball fleets. The Europa Universalis IV Community Wiki Latest news. Jump to navigation Jump to search. Texas is a formable country in the Colonial Mexico region of North America that is not playable at any start date.. As 4th I'd go religious or humanist to pacify your country.

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